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World War IV Cover Introduction.World War IV is a competitive wargame set in the near future. The superpowers have managed to drive the world into social and economic ruin resulting in a Third World War. The aftermath of this war caused a technological backslide and a political re-organisation of the world. As a result, the new nations must attempt to forge new borders, establishing themselves as the new world superpowers. Each new country has unique strengths and weaknesses: some have more starting income and resources but have more potential enemies, others are more isolated but need to trade to overcome their resource shortage. For this reason each country needs to adopt a slightly different playing strategy to succeed. As a player in World War IV you will control one of these new countries. You will make all the diplomatic, economic and military decisions to guide your country into a position of world dominance. You will control national security, industrial production and technology recovery. Inevitable your goals will conflict with those of other countries, and so World War IV will begin.
World War IV is a strategic wargame for up to 40 players. Games will be run to 7, 10 or 14 day deadlines, with email and special variants available. Over 160 different units spread over 6 categories are available to you during play, as are dozens of economic, military and espionage missions. The regular game has a heavy diplomatic slant due to the number of players and the close proximity of player positions, though other variants are available for those who do not wish to involve themselves in diplomacy. Key Features
What Next?
Then its simply a case of waiting for your game to start. Most games take between 6-8 weeks to start, depending on the number of players required. Whilst you are waiting you might want to try a sample game, or ask for drop-out position in an existing game.
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